Apr 11, 2007, 12:39 PM // 12:39
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#21
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Jungle Guide
Join Date: Dec 2005
Location: South East England
Guild: Leader: Lady Hairy Armpits S[mell]
Profession: E/
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My NF Ele has identified 241 gold drops, (none bought), and out of all those perhaps only half a dozen or so was worth selling. Salvaged mods off some but approx 80-90% goes straight to the merchant.
No point getting upset because you got a rubbish gold drop, join the club!
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Apr 11, 2007, 12:46 PM // 12:46
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#22
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Krytan Explorer
Join Date: Dec 2005
Guild: TEOC
Profession: W/N
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I've had 3 good gold drops ever.
Require 9 14% stance shadowblade
Require 9 15% stance shadowbow with +30hp bg
Require 9 10% recharge on spells shadowstaff +5 energy
hmm, the FoW loves me
The best weapon I got was a 15^50 require 11 wicked blade, that was purple.
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Apr 11, 2007, 12:58 PM // 12:58
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#23
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Krytan Explorer
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Quote:
Originally Posted by countesscorpula
You know what this "rare" highly salvageable item salvaged into? Wood.
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Wooden Boar Sceptre there's your first clue. Weapons amazingly enough often salvage into what they look like i.e. wands, staffs mostly salvage in wood while sword, axes mostly salvage into iron and steel ingots.
Of all the gold items I got (apart from runes) they were 99% crap. I once got a +30hp mod for a sword and only very few times the 15<50 mod (not even on anything good) in my entire time playing Guild Wars (almost 2 years now). So, I've got virtually no gold items (mostly greens). So you better just get used to getting crappy gold drops unless you're lucky.
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Apr 11, 2007, 01:18 PM // 13:18
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#24
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Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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It's easy to get frustrated or let down because you don't get what you want. But I don't complain much because the odds are the same for everybody. You can't affect luck, so why waste effort crying about it? In all my days of playing GW, I have not ONCE had a gold item drop that I actually used. But that didn't stop me from using my brain to make some money and now I have just about everything I could want in the game.
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Apr 11, 2007, 01:22 PM // 13:22
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#25
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Frost Gate Guardian
Join Date: May 2005
Location: Newcastle (Ish)
Guild: Xcoh
Profession: N/
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Quote:
Originally Posted by Celestial Beaver
but it really gets on my nerves when you pay 600-750g for a key and get a single modded item...the only mod being Measure for Measure.
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Don't buy anymore keys?
But like most people here alot of my golds go to the merchant, or i'll give them to guildies / friends if they aren't to bad.
What I find funny is a lot of golds I get are req 13, yet purples tend to be req 9.
Last edited by Razorwood; Apr 11, 2007 at 01:33 PM // 13:33..
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Apr 11, 2007, 01:24 PM // 13:24
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#26
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Academy Page
Join Date: Feb 2007
Profession: R/
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Gold may not be as valuable as they used to be, but you also don't need to find a perfect gold to get money out of it. Not a single gold drop i got in Tyria/Cantha was worth trying to sell. In Elona if i get a r9 Sword with 16 below 50 mod on it I can replace the mod, and actually sell it. If you had that mod on a tyria/canthan weapon? Merch. Just because not all golds have perfect mods doesnt mean they shouldn't be gold. And at least if it doesn't drop perfect in elona I can fix that.
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Apr 11, 2007, 01:33 PM // 13:33
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#27
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by zknifeh
i got a req10 staff with a 10% casting mod and a +1 20% to its attribute
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You aught to read what people write
I was talking about wands...it's only Tyrian wands I have a problem with....staves almost always seem to come with an inherent mod whereas with tyrian wands I'm lucky if it comes with one mod...
Last edited by Cebe; Apr 11, 2007 at 01:35 PM // 13:35..
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Apr 11, 2007, 01:39 PM // 13:39
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#28
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Forge Runner
Join Date: Nov 2005
Profession: R/
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A-net has better things they can do besides making sure an inscription that can be replaced doesn't show up on golds...like fixing [skill]Keen Arrow[/skill] to where you get the minimum damage bonus even when you don't crit like it's supposed to...
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Apr 11, 2007, 01:49 PM // 13:49
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#29
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Higher value = you can sell it to the merchant for more than any purple item.
Nowhere in GW does it say that a Gold item is inherently more powerful than a Purple item. The mods can be "more perfect" than a Purple item, but in instances like this, the mod comes at the "perfect" level for all weapons with that inscription.
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Apr 11, 2007, 01:55 PM // 13:55
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#30
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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Actually,that Wooden Boar Scepter is both Perfect and Imperfect.
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Apr 11, 2007, 02:00 PM // 14:00
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#31
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Golds and keys are a gamble, when I buy keys for, say, a tomb run I expect 99 shit drops and 1 perfect 15^50 stormbow. Best thing I got from Urgoz is a 15^50 zodiac longbow req. 11, the rest was crapola. I don't farm golds for selling though, just to make my heroes and chars look good. If you want perfect weaponry it's much easier to farm greens anyways. Open wiki, see which green has stats/skin you like and go get it. I always chuckle if I see people bragging about their newly acqiured Urgoz's Longbow while it has a sundering mod on it, brrr, pay 100k+ectos for a bow with shitty mods. Vanity, definitely my favourite sin ^^.
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Apr 11, 2007, 02:59 PM // 14:59
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#32
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Frost Gate Guardian
Join Date: Oct 2006
Location: Hangar 18
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I get golds like that all the time, it's definitely not a rare occurrence. I really don't see what all the fuss is about...
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Apr 11, 2007, 03:16 PM // 15:16
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#33
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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I think you guys are missing the point.
GW has a color system for a reason: to identify rarity. I think the point he is making is: The color & the meaning don't match up anymore. Yeah, maybe they increased the drop rate of golds, but if the mods are the same as a purple or blue... why make it gold?
I would rather have the item colors be more accurate than to get 100 crappy golds to make me feel special. Why not make the req 13, 13% in stance items purple?!
I agree that the color should actually reflect the rarity of the weapon, instead of "oh well, it's another non-rare rare." If you want to do that, what's the color for?
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Apr 11, 2007, 03:17 PM // 15:17
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#34
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Wilds Pathfinder
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I understand the irritation that gold rarely feels like it means anything - it doesn't mean rare skin, it doesn't guarantee max damage and it actually seems to mean req 13 more than any other colour (in my experience).
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Apr 11, 2007, 05:21 PM // 17:21
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#35
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Desert Nomad
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Quote:
Originally Posted by Darksun
Why not make the req 13, 13% in stance items purple?!
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those are indeed purple ;P
sorry, couldnt help myself ;D. 13% can only drop as purples tho. 14% and 15% are the golds
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Apr 11, 2007, 05:36 PM // 17:36
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#36
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Wilds Pathfinder
Join Date: Apr 2005
Location: In the clouds
Guild: [Sage]
Profession: E/
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Quote:
Originally Posted by Darksun
I think you guys are missing the point.
GW has a color system for a reason: to identify rarity. I think the point he is making is: The color & the meaning don't match up anymore. Yeah, maybe they increased the drop rate of golds, but if the mods are the same as a purple or blue... why make it gold?
I would rather have the item colors be more accurate than to get 100 crappy golds to make me feel special. Why not make the req 13, 13% in stance items purple?!
I agree that the color should actually reflect the rarity of the weapon, instead of "oh well, it's another non-rare rare." If you want to do that, what's the color for?
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Thanks for this response and sticking up for the OP. I think a lot of people on this forum are too F***ing quick to jump down peoples throats lately and I am personally getting sick of it. Did anyone but you even bother to read and think about what the OP was saying before getting on your high horse and posting the normal "get over it" response? Why do you even bother to post?
Wiki clearly states that items are graded on their rarity by what color it is! Ok, to you all who say your not guaranteed anything, then what's the fricking point of them being colored in the first place? And ya, maybe I am saying that golds should be perfect. They are, according to wiki, the RAREST items. Why not make the purples be the not perfect and let the golds be perfect? In the very least a gold should have the maximum number of mods that the item can have.
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Apr 11, 2007, 05:41 PM // 17:41
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#37
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Wilds Pathfinder
Join Date: Sep 2005
Guild: Tyrian Explorers League
Profession: R/P
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Gold items have a better range of available stats, meaning a better CHANCE of a good item, not a guaranteed 100k+ecto sale.
Also keep in mind that even if all the item has is a Highly Salvagable mod, if it has a good skin and req it can easily be modded into a valuable perfect-stats weapon.
(That said, I agree that getting the Precious or Highly Salvagable mods on a purple or gold is just silly... it'd be nice if it was fixed so they only dropped on blues.)
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Apr 11, 2007, 05:51 PM // 17:51
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#38
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Bean, just because an item is rare doesn't mean it is of quality. As far as I can tell, golds drop about half as often as purples or less and they are rarely perfect.
Rare /= perfect.
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Apr 11, 2007, 06:29 PM // 18:29
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#40
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Wilds Pathfinder
Join Date: Apr 2005
Location: In the clouds
Guild: [Sage]
Profession: E/
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Quote:
Originally Posted by Winterclaw
Bean, just because an item is rare doesn't mean it is of quality. As far as I can tell, golds drop about half as often as purples or less and they are rarely perfect.
Rare /= perfect.
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Ok..what then is the definition of rare? I mean, I take it as meaning that it will not drop as often as other items. So then I assume (and yes I know that assume=ass*u*me) that if the item has a lower chance of dropping that it will, in essence, be much better than those that do drop frequently; even better than greens.
I'm not trying to start a war or anything but it would just make more sense if golds, being the rarest items according to wiki, be actually better than any other items. And I mean consistently better, not the completely random system that is in affect now.
I also believe that certain end game, high difficulty, areas like FoW, UW, DoA etc should have a much better chance of a chest having a gold item in it. It is just insane to pay 1.5k for a key, open a chest, and a purple item with the most insane mods on it drop. Then you sell it to a merchant for 186gold. Ya, thats a fair trade off.
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